High Level Graphics Card Market Size, Type Analysis, Application Analysis, End-Use, Industry Analysis, Regional Outlook, Competitive Strategies And Forecasts, 2023-2032

  • Report ID: ME_0099440
  • Format: Electronic (PDF)
  • Publish Type: Publish
  • Number of Pages: 250
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Market Snapshot

CAGR:7.34
2023
2032

Source: Market Expertz

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Study Period 2019-2032
Base Year 2023
Forcast Year 2023-2032
CAGR 7.34
Semiconductors & Electronics-companies
Semiconductors & Electronics-Snapshot

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Report Overview

The High-level Graphics Card Market size is estimated to grow at a CAGR of 8.45% between 2022 and 2032. The market size is forecast to increase by USD 4,567.32 million. The growth of the market depends on several factors, including the increasing demand for high-performance graphics processing units (GPUs) in gaming and data center applications, advancements in artificial intelligence (AI) and machine learning (ML) technologies, and the growing popularity of virtual reality (VR) and augmented reality (AR) experiences. A high-level graphics card, also known as a GPU, is a specialized electronic circuit that accelerates the creation and rendering of images, videos, and animations.

High-level Graphics Card Market Overview:

Drivers:

One of the key factors driving the high-level graphics card market growth is the increasing demand for high-performance GPUs in gaming. With the rapid growth of the gaming industry and the increasing popularity of high-resolution and immersive gaming experiences, there is a rising demand for graphics cards that can deliver smooth gameplay, realistic graphics, and high frame rates. High-level graphics cards, particularly discrete graphics cards, offer superior performance and graphics capabilities compared to integrated graphics solutions, making them the preferred choice for gaming enthusiasts and professional gamers.

Moreover, the growing adoption of data centers for cloud computing, AI, and ML applications is also driving the market growth. Data centers require powerful GPUs to handle complex computational tasks, such as deep learning, image recognition, and scientific simulations. High-level graphics cards provide the necessary processing power and parallel computing capabilities to accelerate these workloads, enabling faster data processing, improved efficiency, and enhanced performance in data center environments.

Trends:

A key trend shaping the high-level graphics card market is the increasing integration of AI and ML capabilities into graphics cards. Manufacturers are incorporating dedicated AI and ML processing units, such as tensor cores, into high-level graphics cards to enable real-time AI inferencing, deep learning, and neural network computations. This integration allows for faster and more efficient AI and ML workloads, benefiting applications such as gaming, autonomous vehicles, and natural language processing.

Furthermore, the demand for high-level graphics cards for VR and AR experiences is on the rise. VR and AR technologies require powerful graphics processing capabilities to deliver immersive and realistic virtual environments. High-level graphics cards with high-resolution support, low latency, and high refresh rates are essential for delivering smooth and immersive VR and AR experiences. Manufacturers are focusing on developing graphics cards specifically optimized for VR and AR applications to meet the increasing demand in the market.

Restraints:

One of the key challenges hindering the high-level graphics card market growth is the high cost of high-performance graphics cards. High-level graphics cards, especially top-tier models, can be expensive, making them less accessible to price-sensitive consumers. The high cost of graphics cards may limit their adoption in certain market segments, particularly in emerging economies or among casual gamers who do not require the highest level of performance.

High-level Graphics Card Market Segmentation By Application:

The gaming segment is estimated to witness significant growth during the forecast period. High-level graphics cards play a crucial role in delivering immersive and high-performance gaming experiences. They enable realistic graphics, smooth gameplay, and high frame rates, enhancing the overall gaming experience for enthusiasts and professional gamers. The increasing demand for high-resolution gaming, virtual reality gaming, and competitive eSports is driving the demand for high-level graphics cards in the gaming industry.

The data centers segment is also expected to contribute to the market growth. High-level graphics cards are widely used in data centers for AI, ML, and parallel computing applications. They provide the necessary processing power and computational capabilities to accelerate complex workloads, improving data center performance and efficiency. The growing adoption of cloud computing, big data analytics, and AI-driven applications is fueling the demand for high-level graphics cards in data center environments.

High-level Graphics Card Market Segmentation By Type:

The discrete graphics cards segment is expected to dominate the market during the forecast period. Discrete graphics cards offer dedicated graphics processing units separate from the central processing unit (CPU), providing superior performance and graphics capabilities. They are highly customizable and can be upgraded independently, making them the preferred choice for gaming enthusiasts, content creators, and professionals who require high-performance graphics solutions.

Integrated graphics cards, on the other hand, are integrated into the CPU and share system memory, offering lower performance compared to discrete graphics cards. They are commonly found in entry-level or mainstream computers and laptops where cost and power efficiency are prioritized over high-performance graphics capabilities.

Regional Overview:


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North America is estimated to contribute significantly to the growth of the global high-level graphics card market during the forecast period. The region has a strong presence of major gaming companies, technology giants, and data center operators, driving the demand for high-performance graphics cards. The increasing adoption of VR and AR technologies, advancements in AI and ML, and the growing gaming industry further support market growth in North America.

Asia Pacific is also expected to witness substantial growth in the high-level graphics card market. The region has a large population of gamers, a growing gaming industry, and a rising demand for high-performance graphics solutions. The increasing penetration of smartphones, the popularity of eSports, and the growing adoption of AI and ML technologies in various sectors are driving the market in Asia Pacific.

High-level Graphics Card Market Customer Landscape:

The high-level graphics card market industry report includes the adoption lifecycle of the market, covering from the innovator's stage to the laggard's stage. It focuses on adoption rates in different regions based on penetration. Furthermore, the report also includes key purchase criteria and drivers of price sensitivity to help companies evaluate and develop their growth strategies.

Who are the Major High-level Graphics Card Market Companies?

Companies are implementing various strategies, such as product launches, partnerships, mergers and acquisitions, and technological advancements, to enhance their presence in the market.

NVIDIA Corporation: The company offers a range of high-level graphics cards, including the GeForce RTX series and the Quadro series, catering to gaming and professional applications.

Advanced Micro Devices, Inc. (AMD): The company provides high-level graphics cards under its Radeon brand, targeting gaming and professional users.

Intel Corporation: The company offers integrated graphics solutions as part of its processors, targeting mainstream and entry-level computing devices.

Some of the major companies operating in the high-level graphics card market include:

  • NVIDIA Corporation
  • Advanced Micro Devices, Inc. (AMD)
  • Intel Corporation
  • ASUSTeK Computer Inc.
  • GIGABYTE Technology Co., Ltd.
  • MSI (Micro-Star International Co., Ltd.)
  • ZOTAC International (MCO) Limited
  • EVGA Corporation
  • Sapphire Technology Limited
  • PNY Technologies, Inc.

The research report also includes detailed analyses of the competitive landscape of the market and information about key market players. Data is qualitatively analyzed to categorize companies based on their market presence and strength.

Segment Overview:

The high-level graphics card market report forecasts market growth by revenue at global, regional, and country levels and provides an analysis of the latest trends and growth opportunities from 2019 to 2032.

  • Application Outlook (USD Million, 2019 - 2032)

o             Gaming

o             Data Centers

o             Others

  • Type Outlook (USD Million, 2019 - 2032)

o             Discrete Graphics Cards

o             Integrated Graphics Cards

  • Geography Outlook (USD Million, 2019 - 2032)

o             North America

  • The U.S.
  • Canada

o             Europe

  • K.
  • Germany
  • France
  • Rest of Europe

o             Asia Pacific

  • China
  • India

o             South America

  • Brazil
  • Argentina
  • Rest of South America

o             Middle East & Africa

  • Saudi Arabia
  • South Africa
  • Rest of Middle East & Africa

TABLE OF CONTENTS: GLOBAL High-level Graphics Card MARKET
Chapter 1. MARKET SYNOPSIS
1.1. Market Definition
1.2. Research Scope & Premise
1.3. Methodology
1.4. Market Estimation Technique
Chapter 2. EXECUTIVE SUMMARY
2.1. Summary Snapshot, 2016 - 2027
Chapter 3. INDICATIVE METRICS
3.1. Macro Indicators
Chapter 4. High-level Graphics Card MARKET SEGMENTATION & IMPACT ANALYSIS
4.1. High-level Graphics Card Segmentation Analysis
4.2. Industrial Outlook
4.3. Price Trend Analysis
4.4. Regulatory Framework
4.5. Porter's Five Forces Analysis
4.5.1. Power Of Suppliers
4.5.2. Power Of Buyers
4.5.3. Threat Of Substitutes
4.5.4. Threat Of New Entrants
4.5.5. Competitive Rivalry
Chapter 5. High-level Graphics Card MARKET BY TYPE INSIGHTS & TRENDS
5.1. Segment 1 Dynamics & Market Share, 2019 & 2027
5.2. Type 1
5.2.1. Market Estimates And Forecast, 2016 - 2027 (USD Million)
5.2.2. Market Estimates And Forecast, By Region, 2016 - 2027 (USD Million)
5.3. Type 2
5.3.1. Market Estimates And Forecast, 2016 - 2027 (USD Million)
5.3.2. Market Estimates And Forecast, By Region, 2016 - 2027 (USD Million)
Chapter 6. High-level Graphics Card MARKET BY APPLICATION INSIGHTS & TRENDS
6.1. Segment 2 Dynamics & Market Share, 2019 & 2027
6.2. Application 1
6.2.1. Market Estimates And Forecast, 2016 - 2027 (USD Million)
6.2.2. Market Estimates And Forecast, By Region, 2016 - 2027 (USD Million)
6.3. Application 2
6.3.1. Market Estimates And Forecast, 2016 - 2027 (USD Million)
6.3.2. Market Estimates And Forecast, By Region, 2016 - 2027 (USD Million)
6.4. Application 3
6.4.1. Market Estimates And Forecast, 2016 - 2027 (USD Million)
6.4.2. Market Estimates And Forecast, By Region, 2016 - 2027 (USD Million)
6.5. Application 4
6.5.1. Market Estimates And Forecast, 2016 - 2027 (USD Million)
6.5.2. Market Estimates And Forecast, By Region, 2016 - 2027 (USD Million)
Chapter 7. High-level Graphics Card MARKET REGIONAL OUTLOOK
7.1. High-level Graphics Card Market Share By Region, 2019 & 2027
7.2. NORTH AMERICA
7.2.1. North America High-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.2.2. North America High-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.2.3. North America High-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.2.4. North America High-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.2.5. U.S.
7.2.5.1. U.S. High-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.2.5.2. U.S. High-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.2.5.3. U.S. High-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.2.5.4. U.S. High-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.2.6. CANADA
7.2.6.1. Canada High-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.2.6.2. Canada High-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.2.6.3. Canada High-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.2.6.4. Canada High-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.3. EUROPE
7.3.1. Europe High-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.3.2. Europe High-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.3.3. Europe High-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.3.4. Europe High-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.3.5. GERMANY
7.3.5.1. Germany High-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.3.5.2. Germany High-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.3.5.3. Germany High-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.3.5.4. Germany High-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.3.6. FRANCE
7.3.6.1. France High-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.3.6.2. France High-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.3.6.3. France High-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.3.6.4. France High-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.3.7. U.K.
7.3.7.1. U.K. High-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.3.7.2. U.K. High-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.3.7.3. U.K. High-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.3.7.4. U.K. High-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.4. ASIA-PACIFIC
7.4.1. Asia Pacific High-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.4.2. Asia Pacific High-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.4.3. Asia Pacific High-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.4.4. Asia Pacific High-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.4.5. CHINA
7.4.5.1. China High-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.4.5.2. China High-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.4.5.3. China High-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.4.5.4. China High-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.4.6. INDIA
7.4.6.1. India High-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.4.6.2. India High-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.4.6.3. India High-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.4.6.4. India High-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.4.7. JAPAN
7.4.7.1. Japan High-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.4.7.2. Japan High-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.4.7.3. Japan High-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.4.7.4. Japan High-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.4.8. AUSTRALIA
7.4.8.1. Australia High-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.4.8.2. Australia High-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.4.8.3. Australia High-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.4.8.4. Australia High-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.5. MIDDLE EAST AND AFRICA (MEA)
7.5.1. Mea High-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.5.2. Mea High-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.5.3. Mea High-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.5.4. Mea High-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.6. LATIN AMERICA
7.6.1. Latin America High-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.6.2. Latin America High-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.6.3. Latin America High-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.6.4. Latin America High-level Graphics Card Market Estimates And Forecast By Production Process, 2016 -2027, (USD Million)
7.6.5. Latin America High-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
Chapter 8. COMPETITIVE LANDSCAPE
8.1. Market Share By Manufacturers
8.2. Strategic Benchmarking
8.2.1. New Product Launches
8.2.2. Investment & Expansion
8.2.3. Acquisitions
8.2.4. Partnerships, Agreement, Mergers, Joint-Ventures
8.3. Vendor Landscape
8.3.1. North American Suppliers
8.3.2. European Suppliers
8.3.3. Asia-Pacific Suppliers
8.3.4. Rest Of The World Suppliers
Chapter 9. COMPANY PROFILES
9.1. Company 1
9.1.1. Company Overview
9.1.2. Financial Performance
9.1.3. Product Insights
9.1.4. Strategic Initiatives
9.2. Company 2
9.2.1. Company Overview
9.2.2. Financial Performance
9.2.3. Product Insights
9.2.4. Strategic Initiatives
9.3. Company 3
9.3.1. Company Overview
9.3.2. Financial Performance
9.3.3. Product Insights
9.3.4. Strategic Initiatives
9.4. Company 4
9.4.1. Company Overview
9.4.2. Financial Performance
9.4.3. Product Insights
9.4.4. Strategic Initiatives
9.5. Company 5
9.5.1. Company Overview
9.5.2. Financial Performance
9.5.3. Product Insights
9.5.4. Strategic Initiatives
9.6. Company 6
9.6.1. Company Overview
9.6.2. Financial Performance
9.6.3. Product Insights
9.6.4. Strategic Initiatives
9.7. Company 7
9.7.1. Company Overview
9.7.2. Financial Performance
9.7.3. Product Insights
9.7.4. Strategic Initiatives
9.8. Company 8
9.8.1. Company Overview
9.8.2. Financial Performance
9.8.3. Product Insights
9.8.4. Strategic Initiatives
9.9. Company 9
9.9.1. Company Overview
9.9.2. Financial Performance
9.9.3. Product Insights
9.9.4. Strategic Initiatives
9.10. Company 10
9.10.1. Company Overview
9.10.2. Financial Performance
9.10.3. Product Insights
9.10.4. Strategic Initiatives


List of Tables and Figures

RESEARCH METHODOLOGY

A research methodology is a systematic approach for assessing or conducting a market study. Researchers tend to draw on a variety of both qualitative and quantitative study methods, inclusive of investigations, survey, secondary data and market observation.

Such plans can focus on classifying the products offered by leading market players or simply use statistical models to interpret observations or test hypotheses. While some methods aim for a detailed description of the factors behind an observation, others present the context of the current market scenario.

Now let’s take a closer look at the research methods here.

Secondary Research Model

Extensive data is obtained and cumulated on a substantial basis during the inception phase of the research process. The data accumulated is consistently filtered through validation from the in-house database, paid sources as well reputable industry magazines. A robust research study requires an understanding of the overall value chain. Annual reports and financials of industry players are studied thoroughly to have a comprehensive idea of the market taxonomy.

Primary Insights

Post conglomeration of the data obtained through secondary research; a validation process is initiated to verify the numbers or figures. This process is usually performed by having a detailed discussion with the industry experts.

However, we do not restrict our primary interviews only to the industry leaders. Our team covers the entire value chain while verifying the data. A significant number of raw material suppliers, local manufacturers, distributors, and stakeholders are interviewed to make our findings authentic. The current trends which include the drivers, restraints, and opportunities are also derived through the primary research process.

Market Estimation

The market estimation is conducted by analyzing the data collected through both secondary and primary research. This process involves market breakdown, bottom-up and top- down approach.

Moreover, while forecasting the market a comprehensive statistical time series model is designed for each market. Macroeconomic indicators are considered to understand the current trends of the market. Each data point is verified by the process of data triangulation method to arrive at the final market estimates.

Final Presentation

The penultimate process results in a holistic research report. The study equips key industry players to undertake significant strategic decisions through the findings. The report encompasses detailed market information. Graphical representations of the current market trends are also made available in order to make the study highly comprehensible for the reader.

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