Mid Level Graphics Card Market Size, Type Analysis, Application Analysis, End-Use, Industry Analysis, Regional Outlook, Competitive Strategies And Forecasts, 2023-2032

  • Report ID: ME_0099444
  • Format: Electronic (PDF)
  • Publish Type: Publish
  • Number of Pages: 250
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Market Snapshot

CAGR:8.3
2023
2032

Source: Market Expertz

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Study Period 2019-2032
Base Year 2023
Forcast Year 2023-2032
CAGR 8.3
Semiconductors & Electronics-companies
Semiconductors & Electronics-Snapshot

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Report Overview

The Mid-level Graphics Card Market size is estimated to grow at a CAGR of 7.92% between 2022 and 2032. The market size is forecast to increase by USD 3,567.45 million. The growth of the market depends on several factors, including the increasing demand for high-performance graphics cards, rising adoption of gaming and virtual reality technologies, and the growing need for graphics-intensive applications. Mid-level graphics cards refer to a type of hardware component that is installed in computers to render high-quality graphics and enhance the visual experience of users. They are commonly used in gaming PCs, workstations, and other systems where powerful graphics processing is required.

Mid-level Graphics Card Market Overview:

Drivers:

One of the key factors driving the mid-level graphics card market growth is the increasing demand for high-performance graphics cards. With the growing popularity of gaming, virtual reality, and graphics-intensive applications, there is a rising need for graphics cards that can deliver smooth and immersive visual experiences. Mid-level graphics cards offer a balance between performance and affordability, making them a popular choice among gamers and professionals who require reliable graphics processing power. These cards are capable of handling demanding graphics tasks, such as high-resolution gaming, video editing, and 3D modeling, without the high price tag of high-end graphics cards.

Moreover, the adoption of gaming and virtual reality technologies is also driving the market growth. The gaming industry has witnessed significant growth in recent years, with a large number of gamers seeking high-quality graphics and realistic gaming experiences. Mid-level graphics cards provide the necessary horsepower to run modern games at decent frame rates and graphical settings, making them an essential component for gaming enthusiasts. Additionally, the increasing adoption of virtual reality technologies in gaming, entertainment, and other industries is fueling the demand for powerful graphics cards that can deliver smooth and immersive VR experiences.

Trends:

A key trend shaping the mid-level graphics card market is the integration of advanced cooling technologies. Manufacturers are incorporating innovative cooling solutions, such as dual or triple fan designs, heat pipes, and advanced thermal management systems, to ensure optimal performance and temperature control. These cooling technologies help dissipate heat generated by the graphics card during intensive tasks, preventing overheating and ensuring stable performance. Additionally, some graphics cards feature customizable RGB lighting, allowing users to personalize the aesthetics of their systems.

Furthermore, there is a growing focus on energy efficiency and sustainability in the graphics card market. Manufacturers are developing graphics cards with improved power efficiency, reducing energy consumption and heat generation. This not only helps lower electricity costs but also contributes to environmental sustainability. Additionally, some graphics cards feature power-saving modes or technologies that dynamically adjust power consumption based on workload, further enhancing energy efficiency.

Restraints:

One of the key challenges hindering the mid-level graphics card market growth is the increasing competition from integrated graphics solutions. Integrated graphics, built into the processors or motherboards, have improved significantly in recent years, offering decent performance for casual gaming and everyday tasks. This has led to a decline in demand for mid-level graphics cards among budget-conscious consumers who prioritize cost savings and do not require high-end graphics performance. The availability of capable integrated graphics solutions poses a challenge for mid-level graphics card manufacturers to differentiate their products and justify their higher price points.

Mid-level Graphics Card Market Segmentation By Application:

The gaming segment is estimated to witness significant growth during the forecast period. Mid-level graphics cards are widely used by gamers to achieve smooth gameplay, high frame rates, and visually stunning graphics. These cards offer a balance between price and performance, making them an attractive choice for gamers who want to enjoy modern games without breaking the bank. Mid-level graphics cards are capable of running most games at 1080p or 1440p resolutions with good graphical settings, providing an immersive gaming experience.

The workstation segment is also expected to contribute to the market growth. Professionals in industries such as design, architecture, animation, and video editing require powerful graphics processing capabilities to handle complex tasks and render high-quality visuals. Mid-level graphics cards offer a cost-effective solution for workstation users who need reliable performance for graphics-intensive applications. These cards can handle tasks such as 3D modeling, rendering, and video editing, enabling professionals to work efficiently and achieve high-quality results.

Mid-level Graphics Card Market Segmentation By Type:

The dedicated graphics card segment is expected to dominate the market during the forecast period. Dedicated graphics cards, also known as discrete graphics cards, are standalone components that provide dedicated graphics processing power. They offer superior performance compared to integrated graphics solutions and are highly customizable, allowing users to choose the specific graphics card model that meets their requirements. Dedicated graphics cards are widely used in gaming PCs, workstations, and high-performance systems where graphics performance is a priority.

Regional Overview:


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North America is estimated to contribute significantly to the growth of the global mid-level graphics card market during the forecast period. The region has a large gaming community, a strong presence of gaming hardware manufacturers, and a high adoption rate of gaming and virtual reality technologies. The demand for mid-level graphics cards in North America is driven by the growing popularity of gaming, esports, and content creation industries.

Europe is also expected to witness substantial growth in the mid-level graphics card market. The region has a well-established gaming industry, a large base of PC gamers, and a growing demand for high-performance graphics cards. The increasing adoption of virtual reality technologies and the presence of major gaming events and tournaments further contribute to the market growth in Europe.

Mid-level Graphics Card Market Customer Landscape:

The mid-level graphics card market industry report includes the adoption lifecycle of the market, covering from the innovator's stage to the laggard's stage. It focuses on adoption rates in different regions based on penetration. Furthermore, the report also includes key purchase criteria and drivers of price sensitivity to help companies evaluate and develop their growth strategies.

Who are the Major Mid-level Graphics Card Market Companies?

Companies are implementing various strategies, such as product launches, partnerships, mergers and acquisitions, and technological advancements, to enhance their presence in the market.

NVIDIA Corporation: The company offers a range of mid-level graphics cards under its GeForce GTX and GeForce RTX series, catering to gamers and professionals.

Advanced Micro Devices, Inc. (AMD): The company provides mid-level graphics cards under its Radeon RX series, offering a balance of performance and affordability.

Some of the major companies operating in the mid-level graphics card market include:

  • NVIDIA Corporation
  • Advanced Micro Devices, Inc. (AMD)
  • ASUSTek Computer Inc.
  • Gigabyte Technology Co., Ltd.
  • EVGA Corporation
  • ZOTAC International (MCO) Ltd.
  • Sapphire Technology Limited
  • MSI Computer Corp.
  • Palit Microsystems Ltd.
  • Gainward Co., Ltd.

The research report also includes detailed analyses of the competitive landscape of the market and information about key market players. Data is qualitatively analyzed to categorize companies based on their market presence and strength.

Segment Overview:

The mid-level graphics card market report forecasts market growth by revenue at global, regional, and country levels and provides an analysis of the latest trends and growth opportunities from 2019 to 2032.

  • Application Outlook (USD Million, 2019 - 2032)

o             Gaming

o             Workstation

o             Others

  • Type Outlook (USD Million, 2019 - 2032)

o             Dedicated Graphics Card

o             Integrated Graphics Solution

  • Geography Outlook (USD Million, 2019 - 2032)

o             North America

  • The U.S.
  • Canada

o             Europe

  • K.
  • Germany
  • France
  • Rest of Europe

o             Asia Pacific

  • China
  • India

o             South America

  • Brazil
  • Argentina
  • Rest of South America

o             Middle East & Africa

  • Saudi Arabia
  • South Africa
  • Rest of Middle East & Africa

TABLE OF CONTENTS: GLOBAL Mid-level Graphics Card MARKET
Chapter 1. MARKET SYNOPSIS
1.1. Market Definition
1.2. Research Scope & Premise
1.3. Methodology
1.4. Market Estimation Technique
Chapter 2. EXECUTIVE SUMMARY
2.1. Summary Snapshot, 2016 - 2027
Chapter 3. INDICATIVE METRICS
3.1. Macro Indicators
Chapter 4. Mid-level Graphics Card MARKET SEGMENTATION & IMPACT ANALYSIS
4.1. Mid-level Graphics Card Segmentation Analysis
4.2. Industrial Outlook
4.3. Price Trend Analysis
4.4. Regulatory Framework
4.5. Porter's Five Forces Analysis
4.5.1. Power Of Suppliers
4.5.2. Power Of Buyers
4.5.3. Threat Of Substitutes
4.5.4. Threat Of New Entrants
4.5.5. Competitive Rivalry
Chapter 5. Mid-level Graphics Card MARKET BY TYPE INSIGHTS & TRENDS
5.1. Segment 1 Dynamics & Market Share, 2019 & 2027
5.2. Type 1
5.2.1. Market Estimates And Forecast, 2016 - 2027 (USD Million)
5.2.2. Market Estimates And Forecast, By Region, 2016 - 2027 (USD Million)
5.3. Type 2
5.3.1. Market Estimates And Forecast, 2016 - 2027 (USD Million)
5.3.2. Market Estimates And Forecast, By Region, 2016 - 2027 (USD Million)
Chapter 6. Mid-level Graphics Card MARKET BY APPLICATION INSIGHTS & TRENDS
6.1. Segment 2 Dynamics & Market Share, 2019 & 2027
6.2. Application 1
6.2.1. Market Estimates And Forecast, 2016 - 2027 (USD Million)
6.2.2. Market Estimates And Forecast, By Region, 2016 - 2027 (USD Million)
6.3. Application 2
6.3.1. Market Estimates And Forecast, 2016 - 2027 (USD Million)
6.3.2. Market Estimates And Forecast, By Region, 2016 - 2027 (USD Million)
6.4. Application 3
6.4.1. Market Estimates And Forecast, 2016 - 2027 (USD Million)
6.4.2. Market Estimates And Forecast, By Region, 2016 - 2027 (USD Million)
6.5. Application 4
6.5.1. Market Estimates And Forecast, 2016 - 2027 (USD Million)
6.5.2. Market Estimates And Forecast, By Region, 2016 - 2027 (USD Million)
Chapter 7. Mid-level Graphics Card MARKET REGIONAL OUTLOOK
7.1. Mid-level Graphics Card Market Share By Region, 2019 & 2027
7.2. NORTH AMERICA
7.2.1. North America Mid-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.2.2. North America Mid-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.2.3. North America Mid-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.2.4. North America Mid-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.2.5. U.S.
7.2.5.1. U.S. Mid-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.2.5.2. U.S. Mid-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.2.5.3. U.S. Mid-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.2.5.4. U.S. Mid-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.2.6. CANADA
7.2.6.1. Canada Mid-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.2.6.2. Canada Mid-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.2.6.3. Canada Mid-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.2.6.4. Canada Mid-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.3. EUROPE
7.3.1. Europe Mid-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.3.2. Europe Mid-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.3.3. Europe Mid-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.3.4. Europe Mid-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.3.5. GERMANY
7.3.5.1. Germany Mid-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.3.5.2. Germany Mid-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.3.5.3. Germany Mid-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.3.5.4. Germany Mid-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.3.6. FRANCE
7.3.6.1. France Mid-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.3.6.2. France Mid-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.3.6.3. France Mid-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.3.6.4. France Mid-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.3.7. U.K.
7.3.7.1. U.K. Mid-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.3.7.2. U.K. Mid-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.3.7.3. U.K. Mid-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.3.7.4. U.K. Mid-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.4. ASIA-PACIFIC
7.4.1. Asia Pacific Mid-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.4.2. Asia Pacific Mid-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.4.3. Asia Pacific Mid-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.4.4. Asia Pacific Mid-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.4.5. CHINA
7.4.5.1. China Mid-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.4.5.2. China Mid-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.4.5.3. China Mid-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.4.5.4. China Mid-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.4.6. INDIA
7.4.6.1. India Mid-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.4.6.2. India Mid-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.4.6.3. India Mid-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.4.6.4. India Mid-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.4.7. JAPAN
7.4.7.1. Japan Mid-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.4.7.2. Japan Mid-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.4.7.3. Japan Mid-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.4.7.4. Japan Mid-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.4.8. AUSTRALIA
7.4.8.1. Australia Mid-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.4.8.2. Australia Mid-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.4.8.3. Australia Mid-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.4.8.4. Australia Mid-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.5. MIDDLE EAST AND AFRICA (MEA)
7.5.1. Mea Mid-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.5.2. Mea Mid-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.5.3. Mea Mid-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.5.4. Mea Mid-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
7.6. LATIN AMERICA
7.6.1. Latin America Mid-level Graphics Card Market Estimates And Forecast, 2016 - 2027, (USD Million)
7.6.2. Latin America Mid-level Graphics Card Market Estimates And Forecast By Segment 1, 2016 -2027, (USD Million)
7.6.3. Latin America Mid-level Graphics Card Market Estimates And Forecast By Segment 2, 2016 -2027, (USD Million)
7.6.4. Latin America Mid-level Graphics Card Market Estimates And Forecast By Production Process, 2016 -2027, (USD Million)
7.6.5. Latin America Mid-level Graphics Card Market Estimates And Forecast By Segment 3, 2016 -2027, (USD Million)
Chapter 8. COMPETITIVE LANDSCAPE
8.1. Market Share By Manufacturers
8.2. Strategic Benchmarking
8.2.1. New Product Launches
8.2.2. Investment & Expansion
8.2.3. Acquisitions
8.2.4. Partnerships, Agreement, Mergers, Joint-Ventures
8.3. Vendor Landscape
8.3.1. North American Suppliers
8.3.2. European Suppliers
8.3.3. Asia-Pacific Suppliers
8.3.4. Rest Of The World Suppliers
Chapter 9. COMPANY PROFILES
9.1. Company 1
9.1.1. Company Overview
9.1.2. Financial Performance
9.1.3. Product Insights
9.1.4. Strategic Initiatives
9.2. Company 2
9.2.1. Company Overview
9.2.2. Financial Performance
9.2.3. Product Insights
9.2.4. Strategic Initiatives
9.3. Company 3
9.3.1. Company Overview
9.3.2. Financial Performance
9.3.3. Product Insights
9.3.4. Strategic Initiatives
9.4. Company 4
9.4.1. Company Overview
9.4.2. Financial Performance
9.4.3. Product Insights
9.4.4. Strategic Initiatives
9.5. Company 5
9.5.1. Company Overview
9.5.2. Financial Performance
9.5.3. Product Insights
9.5.4. Strategic Initiatives
9.6. Company 6
9.6.1. Company Overview
9.6.2. Financial Performance
9.6.3. Product Insights
9.6.4. Strategic Initiatives
9.7. Company 7
9.7.1. Company Overview
9.7.2. Financial Performance
9.7.3. Product Insights
9.7.4. Strategic Initiatives
9.8. Company 8
9.8.1. Company Overview
9.8.2. Financial Performance
9.8.3. Product Insights
9.8.4. Strategic Initiatives
9.9. Company 9
9.9.1. Company Overview
9.9.2. Financial Performance
9.9.3. Product Insights
9.9.4. Strategic Initiatives
9.10. Company 10
9.10.1. Company Overview
9.10.2. Financial Performance
9.10.3. Product Insights
9.10.4. Strategic Initiatives


List of Tables and Figures

RESEARCH METHODOLOGY

A research methodology is a systematic approach for assessing or conducting a market study. Researchers tend to draw on a variety of both qualitative and quantitative study methods, inclusive of investigations, survey, secondary data and market observation.

Such plans can focus on classifying the products offered by leading market players or simply use statistical models to interpret observations or test hypotheses. While some methods aim for a detailed description of the factors behind an observation, others present the context of the current market scenario.

Now let’s take a closer look at the research methods here.

Secondary Research Model

Extensive data is obtained and cumulated on a substantial basis during the inception phase of the research process. The data accumulated is consistently filtered through validation from the in-house database, paid sources as well reputable industry magazines. A robust research study requires an understanding of the overall value chain. Annual reports and financials of industry players are studied thoroughly to have a comprehensive idea of the market taxonomy.

Primary Insights

Post conglomeration of the data obtained through secondary research; a validation process is initiated to verify the numbers or figures. This process is usually performed by having a detailed discussion with the industry experts.

However, we do not restrict our primary interviews only to the industry leaders. Our team covers the entire value chain while verifying the data. A significant number of raw material suppliers, local manufacturers, distributors, and stakeholders are interviewed to make our findings authentic. The current trends which include the drivers, restraints, and opportunities are also derived through the primary research process.

Market Estimation

The market estimation is conducted by analyzing the data collected through both secondary and primary research. This process involves market breakdown, bottom-up and top- down approach.

Moreover, while forecasting the market a comprehensive statistical time series model is designed for each market. Macroeconomic indicators are considered to understand the current trends of the market. Each data point is verified by the process of data triangulation method to arrive at the final market estimates.

Final Presentation

The penultimate process results in a holistic research report. The study equips key industry players to undertake significant strategic decisions through the findings. The report encompasses detailed market information. Graphical representations of the current market trends are also made available in order to make the study highly comprehensible for the reader.

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